[Dev]Core mechanics and controls

This week I created dark and light zones which render their respective champions invisible. The idea is that the dark champion will be invisible in the shadow area’s and the light champion in the lit area’s. While using abilities players will most likely be visible anywhere and we also need to think about adding incentive to go to the other players zone or leave your own safdarklightarease zone.

I also added basic controller support so we can already do some test driven development.


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