- All enemies for one wave can be inserted into one single .txt document. Spawns can also be assigned an index to make the spawn a certain wave
- Fixed the issue of not resetting on winning/losing
- Added grunt prefab and fixed issue of player being pushed up by enemies.
- Replaced the old character link by the current managers: HUD, player, enemy and the top hierachy script: Emperor
- Added alternate enemy behavior for going to one point on the map
- Energy system
- Fixing issues with the navmesh
- Halo’s giving some feedback on damage for enemies