This week I ve done unwrap for character and textures for both
- Dark Player
- Light Player
and their diffuse maps + emission maps, as the game is quite dark i had to take different aproach on light player with textures to make sure his white pop outs. Also as you see them often from top i made hair and tatoos pop out as you dont see other parts as much.
I ve also worked on
- fire/firefly like particle to fit white enemy (instead of my black fog which didnt fit)
- Portal/Universe like gate particle
The fire has kind of cartoony feeling which i really like and the gate is rotating around y axis, it is not visible in the gif but after taking look at the map you will understand.